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Today's Topics:
1. 2nd IEEE International Conference on Smart Computing
(SMARTCOMP 2016) - Call for Papers (Marco Tiloca)
2. Last Mile: MMEDIA 2016 || February 21 - 25, 2016 - Lisbon,
Portugal (Cristina Pascual)
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Message: 1
Date: Mon, 12 Oct 2015 19:03:16 +0200
From: Marco Tiloca <marco@sics.se>
To: dmanet@zpr.uni-koeln.de
Subject: [DMANET] 2nd IEEE International Conference on Smart Computing
(SMARTCOMP 2016) - Call for Papers
Message-ID: <561BE7D4.7060503@sics.se>
Content-Type: text/plain; charset=utf-8
***************************
Preliminary Call for Papers
***************************
2nd IEEE International Conference on Smart Computing (SMARTCOMP 2016)*
"Smart Living through Computing"
May 18-20, 2016 | St. Louis, Missouri, USA
Co-Sponsored by IEEE Computer Society, IEEE St Louis section, and
Missouri University of Science and Technology
* pending IEEE approval
Smart computing is emerging as an important multidisciplinary area,
which can be broadly classified into two major topics: how to design and
build smart computing systems, and how to use computing technology for
resource sustainability to improve the human experience. Applications of
smart computing span different business areas including, but not limited
to, transportation, energy, environmental protection, resource
management, healthcare, security, banking, entertainment, and social
media. The advancement of cloud computing, mobile/pervasive computing,
cyber-physical systems, sensor networking and social computing are
bringing smart computing to a newer dimension and improving our ways of
living.
The 2nd IEEE International Conference on Smart Computing (SMARTCOMP
2016) invites original papers on any topic that is related to smart
computing. With the theme "Smart Living through Computing", SMARTCOMP
2016 will be a forum for the presentation and exchange of cutting-edge
ideas.
The topics to be addressed at SMARTCOMP 2016 will include, but are not
limited to, all aspects of smart computing such as pervasive/ubiquitous
computing, cloud computing, sensor networks, internet of things, big
data analytics, security and privacy, social computing, cognitive
computing, cyber-physical systems, smart buildings, smart cities and
grids. We encourage submissions that showcase fundamental research to
address challenges in enabling Smart and Connected Communities (S&CC).
Submissions should be targeted to one of the following five major areas:
* Smart Cyber-Physical Environments and
Energy/Water/Transportation/Healthcare/Banking Infrastructure
* Security, Privacy, and Economics in Smart Environments
* Smart Computing Technologies
* Future Smart Computing Paradigms
* Smart Human Environments, Health, Entertainment, and Social Activities
* Smart Energy Management and Analytics
SUBMISSION GUIDELINES
Paper submissions should be no longer than 8 pages and formatted
according to the IEEE conference template
(http://www.ieee.org/conferences_events/conferences/publishing/templates.html).
Papers must be submitted electronically as PDF files. All submitted
papers will be subject to peer reviews by Technical Program Committee
members and other experts in the field. All presented papers will be
published in the conference proceedings and submitted to the IEEE Xplore
Digital Library. Selected high-quality papers will be invited to submit
(with substantial extension) to a special issue of the Elsevier Journal
on Pervasive and Mobile Computing (SCI indexed).
WORKSHOPS
SMARTCOMP 2016 will host workshops on emerging topics. To propose a
workshop, please send an email to the Workshops Chair <payton@uncc.edu>
including the title and scope of the workshop by the due date below.
IMPORTANT DATES
* Workshop Proposals: November 15, 2015
* Conference Paper Registration: December 14, 2015
* Conference Paper Submission: December 21, 2015
* Notification: March 21, 2016
* Camera-ready: April 15, 2016
ORGANIZING COMMITTEES
General Co-Chairs:
Diane J. Cook, Washington State University, USA
Sajal K. Das, Missouri University of Science and Technology, USA
Technical Program Co-Chairs:
Giuseppe Anastasi, University of Pisa, Italy
Qi Han, Colorado School of Mines, USA
Workshops Chair:
Jamie Payton, University of North Carolina at Charlotte, USA
Panel Chair:
Klara Nahrstedt, University of Illinois at Urbana-Champaign, USA
Demo Chair:
Hassan Ghasemzadeh, Washington State University, USA
Registration and Finance Chair:
Maciej Zawodniok, Missouri University of Science and Technology, USA
Publicity Co-Chairs:
Nirmalya Roy, University of Maryland - Baltimore County, USA
Marco Tiloca, Swedish Institute of Computer Science, Sweden
Local Arrangements Chair:
Prasenjit Shil, Ameren, USA
Industry Liaison Chair:
Prakash Shahi, Nidec Motor Corporation, USA
Web Chair:
Dawn Davis, Missouri University of Science and Technology, USA
Steering Committee:
Jiannong Cao, Hong Kong Polytechnic University, Hong Kong (Co-Chair)
Sajal K. Das, Missouri University of Science and Technology, USA (Co-Chair)
Vijayakumar Bhagavatula, Carnegie Mellon University, USA
Victor Leung, The University of British Columbia, Canada
Neeraj Suri, Technische Universität Darmstadt, Germany
Albert Zomaya, The University of Sydney, Australia
CONTACT INFORMATION
Conference Website: http://www.smart-comp.org/
Email: smartcomp2016@mst.edu
------------------------------
Message: 2
Date: Mon, 12 Oct 2015 21:39:48 +0200
From: Cristina Pascual<cris.pascual.gonzalez@gmail.com>
To: dmanet@zpr.uni-koeln.de
Subject: [DMANET] Last Mile: MMEDIA 2016 || February 21 - 25, 2016 -
Lisbon, Portugal
Message-ID: <201510121939.t9CJdmfn030093@smtp.upv.es>
Content-Type: text/plain; charset=us-ascii
INVITATION:
=================
The submission deadline is October 26, 2015.
Please consider to contribute to and/or forward to the appropriate groups the following opportunity to submit and publish original scientific results to:
- MMEDIA 2016, The Eighth International Conferences on Advances in Multimedia
Authors of selected papers will be invited to submit extended article versions to one of the IARIA Journals: http://www.iariajournals.org
=================
============== MMEDIA 2016 | Call for Papers ===============
CALL FOR PAPERS, TUTORIALS, PANELS
MMEDIA 2016, The Eighth International Conferences on Advances in Multimedia
General page: http://www.iaria.org/conferences2016/MMEDIA16.html
Submission page: http://www.iaria.org/conferences2016/SubmitMMEDIA16.html
Event schedule: February 21 - 25, 2016 - Lisbon, Portugal
Contributions:
- regular papers [in the proceedings, digital library]
- short papers (work in progress) [in the proceedings, digital library]
- ideas: two pages [in the proceedings, digital library]
- extended abstracts: two pages [in the proceedings, digital library]
- posters: two pages [in the proceedings, digital library]
- posters: slide only [slide-deck posted at www.iaria.org]
- presentations: slide only [slide-deck posted at www.iaria.org]
- demos: two pages [posted at www.iaria.org]
- doctoral forum submissions: [in the proceedings, digital library]
Proposals for:
- mini symposia: see http://www.iaria.org/symposium.html
- workshops: see http://www.iaria.org/workshop.html
- tutorials: [slide-deck posed on www.iaria.org]
- panels: [slide-deck posed on www.iaria.org]
Submission deadline: October 26, 2015
Sponsored by IARIA, www.iaria.org
Extended versions of selected papers will be published in IARIA Journals: http://www.iariajournals.org
Print proceedings will be available via Curran Associates, Inc.: http://www.proceedings.com/9769.html
Articles will be archived in the free access ThinkMind Digital Library: http://www.thinkmind.org
The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.
All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.
Before submission, please check and comply with the editorial rules: http://www.iaria.org/editorialrules.html
MMEDIA 2016 Topics (for topics and submission details: see CfP on the site)
Call for Papers: http://www.iaria.org/conferences2016/CfPMMEDIA16.html
============================================================
Fundamentals in multimedia
Multimedia systems, architecture, and applications; New multimedia platforms; Multimedia architectural specification languages; Theoretical aspects and algorithms for multimedia; Multimedia content delivery networks; Network support for multimedia data; Multimedia data storage; Multimedia meta-modeling techniques and operating systems; Multimedia signal coding and processing (audio, video, image); Multimedia applications (telepresence, triple-play, quadruple-play, �); Multimedia tools (authoring, analyzing, editing, browsing, �); Computational multimedia intelligence (fuzzy logic, neural networks, genetic algorithms, �); Intelligent agents for multimedia content creation, distribution, and analysis; Multimedia networking; Wired and wireless multimedia systems; Distributed multimedia systems; Multisensor data integration and fusion; Multimedia and P2P; Multimedia standards
Multimedia content and modeling
Interfaces for multimedia creation; Multimedia streaming and services; Image modeling and editing; Audio modeling and transformation; Video modeling and transformation; Image recognition; Multimedia databases; Multimedia coding and encryption; Multimedia modeling for learning content; Multimedia description languages; Image clustering; Media fusion for communication and presentation
Self-organizing multimedia architectures
Self-organization in multimedia systems; Self-organization in multimedia communities; Self-organized multimedia networks; Multimedia content distribution and consumption; Adaptive multimedia interfaces; Multimedia retrieval
Multimedia content-based retrieval and analysis
Multimodal data analysis; Multimedia databases; Semi-automatic and automatic methods for multimedia annotation; Image/video/audio databases; Content-based image retrieval; Semantics-based search and integration of multimedia and digital content; Multimedia data modeling, indexing, and mining; Statistical modeling of multimedia data; Multimedia extraction and annotation; Content search/browsing/retrieval; Internet imaging and multimedia; Multimodal content analysis; Multimedia abstraction and summarization; Semantic analysis of multimedia data; Media assimilation and fusion
Perception and cognition for multimedia users
Quality of experience; Relevance feedback; Human-computer interaction; Multimodal interaction; Multimodal user interfaces; Mobile user-centered interfaces; Peer-to-peer multimedia systems and streaming; Pervasive and interactive multimedia systems (digital TV, mobile systems, gaming,�); Multimedia in personal, sensor and ad-hoc networks; Visualization and virtual reality; Intelligent browsing and visualization; Perception and cognition; Perception and modeling of the environment; Multimedia collaboration; Social networking
Multimedia ontology
Multimedia semantics; Emergent semantics; Media ontology learning; Ontology for media web mining; Multimedia ontologies; Multimedia information management; Approaches using metadata standards; Conceptual clustering; Modeling and recognition of visual objects and actions
Mobile and ubiquitous multimedia
Architectures, protocols, and algorithms for multimedia mobility; Middleware and distributed computing support for mobile and ubiquitous multimedia; Mobile and ubiquitous multimedia in intelligent transportation systems; Enabling platforms for mobile multimedia; Roaming and limited bandwidth; Intermittent connectivity; Streaming mobile multimedia; Mobile multimedia software architectures; Mobile multimedia applications and services; Communication and cooperation via mobile multimedia; Business models for mobile multimedia; Provisioning of mobile multimedia services; Context-aware mobile and ubiquitous multimedia; Mobile computer graphics, games and entertainment; Mobile and ubiquitous multimedia in ad hoc networks; Personalization, privacy and security in mobile multimedia; Social and regulatory aspects of mobile multimedia; Multimedia in the Extended Home; Ubiquitous/Seamless content sharing
Multimedia services
Reliability, availability, serviceability of multimedia services; Multimedia content distribution services; Real-time multimedia services; Audio-visual multimedia services; Multimedia signal processing and communications; Media representation and algorithms; Audio, image, video processing, coding and compression; Multimedia database, content delivery and transport; Multimedia service protocols; Mobility of multimedia services; Internet telephony and hypermedia technologies and systems; Media enabled eCommerce service; Case studies, field trials and evaluation of new multimedia services
Multimedia applications
Real-time interactive multimedia applications Adaptive and context-aware multimedia applications; Ambiance multimedia applications; Media applications on mobile devices; Multi-modal interaction; Virtual environments; Personalization; Collaboration, contextual metadata, collaborative tagging; Web applications; Multimedia authoring; Multimedia-enabled new applications (eLearning, entertainment,�..); Cooperative networks and applications; Mobile multimedia applications & services; Semantic metadata for mobile applications; Semantics enabled multimedia applications; Semantics enabled networks and middleware for multimedia applications; Wireless ad-hoc and sensor networks/RFID applications Industrial use-cases and applications
Multimedia security and content protection
Multimedia security (watermark, encryption); Mobile multimedia systems and services; Security, privacy, and cryptographic protocols; Network security issues and protocols; Key management and authentication; Authentication and access control; Intrusion detection and prevention; Content protection and digital rights management; Trusted computing; Information hiding; Protection of user-generated content
Multimedia control and management
Wireless and mobile multimedia network management; Multimedia measurement, control, and management; Content management and delivery; IP multimedia system operations and management; Managing the quality of experience and quality of service; Measuring the quality of performance in multimedia systems; Mobile multimedia network traffic engineering and optimization; Monitoring and managing mobile multimedia; Resource reservation for multimedia services; Multicast and broadcast multimedia service management; Management of service oriented architectures; Pricing, accounting and billing for multimedia services
------------------------
MMEDIA 2016 Committee: http://www.iaria.org/conferences2016/ComMMEDIA16.html
===============
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